Finally, there's the addition of human factions that fight over air drops and territory.
Humans are smarter, have guns, and pose a huge threat.
The second generation of Nvidia’s Maxwell hardware arrived with the high-end GTX 980 and GTX 970 cards back in September, but it’s taken until now for mainstream parts to arrive.
That’s where the GTX 960 comes in; it’s designed for 1080p gaming, and its £160 price is far more palatable than its high-end stablemates. AMD has a pair of mid-range parts that have been made more tempting because of recent price drops.
There are four of those smaller multiprocessors inside each GPC, which allows Nvidia to delegate tasks with more precision – and, therefore, operate more frugally.
It’s an improvement over the “brute force” approach used on older cards, like the GTX 760, which had two larger multiprocessors per GPC.
Cards from Nvidia’s previous generation had 192 stream processors inside each multiprocessor, but that figure has now been cut down to 128.
Each multiprocessor now has its own scheduling hardware, and the new card has double the number of geometry units when compared to last-generation GPUs.
Secondly, they've introduced a dynamic day-night cycle, introducing terrifying mutated monsters that will quickly rip you limb from limb once the sun sets.
Whatever your budget, there’s a bewildering array of options when it come to graphics cards.
With multiple variations on a theme from each vendor, coupled with impenetrable acronyms and an unpronounceable product names, choosing a graphics card can be a daunting task.
Graphics device drivers are written for specific hardware to work within the context of a specific operating system kernel and to support a range of APIs used by applications to access the graphics hardware.
They may also control output to the display, if the display driver is part of the graphics hardware.